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   &#160;<span id="projectnumber">3.7.2</span>
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<div class="header">
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<a href="#pub-types">Public Types</a> &#124;
<a href="#pub-static-methods">Static Public Member Functions</a> &#124;
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<a href="class_n_g_u_i_settings-members.html">List of all members</a>  </div>
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<div class="title">NGUISettings Class Reference</div>  </div>
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<p>Unity doesn't keep the values of static variables after scripts change get recompiled. One way around this is to store the references in EditorPrefs &ndash; retrieve them at start, and save them whenever something changes.  
 <a href="class_n_g_u_i_settings.html#details">More...</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:a17fe517455303b722478ca738788e523"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a17fe517455303b722478ca738788e523">ColorMode</a> { <a class="el" href="class_n_g_u_i_settings.html#a17fe517455303b722478ca738788e523a909cea0c97058cfe2e3ea8d675cb08e1">ColorMode.Orange</a>, 
<a class="el" href="class_n_g_u_i_settings.html#a17fe517455303b722478ca738788e523ad382816a3cbeed082c9e216e7392eed1">ColorMode.Green</a>, 
<a class="el" href="class_n_g_u_i_settings.html#a17fe517455303b722478ca738788e523a9594eec95be70e7b1710f730fdda33d9">ColorMode.Blue</a>
 }</td></tr>
<tr class="separator:a17fe517455303b722478ca738788e523"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:aa332e78e30ae7309be6169601c0f0a04"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#aa332e78e30ae7309be6169601c0f0a04">SetBool</a> (string name, bool val)</td></tr>
<tr class="memdesc:aa332e78e30ae7309be6169601c0f0a04"><td class="mdescLeft">&#160;</td><td class="mdescRight">Save the specified boolean value in settings.  <a href="#aa332e78e30ae7309be6169601c0f0a04">More...</a><br /></td></tr>
<tr class="separator:aa332e78e30ae7309be6169601c0f0a04"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad6b094ca5a40eb928bbf0cd0068d54fb"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#ad6b094ca5a40eb928bbf0cd0068d54fb">SetInt</a> (string name, int val)</td></tr>
<tr class="memdesc:ad6b094ca5a40eb928bbf0cd0068d54fb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Save the specified integer value in settings.  <a href="#ad6b094ca5a40eb928bbf0cd0068d54fb">More...</a><br /></td></tr>
<tr class="separator:ad6b094ca5a40eb928bbf0cd0068d54fb"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa07f4511bcebdf414bbe2f5898874333"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#aa07f4511bcebdf414bbe2f5898874333">SetFloat</a> (string name, float val)</td></tr>
<tr class="memdesc:aa07f4511bcebdf414bbe2f5898874333"><td class="mdescLeft">&#160;</td><td class="mdescRight">Save the specified float value in settings.  <a href="#aa07f4511bcebdf414bbe2f5898874333">More...</a><br /></td></tr>
<tr class="separator:aa07f4511bcebdf414bbe2f5898874333"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3eba49497c6e24dec7d27ffb8a9287b2"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a3eba49497c6e24dec7d27ffb8a9287b2">SetString</a> (string name, string val)</td></tr>
<tr class="memdesc:a3eba49497c6e24dec7d27ffb8a9287b2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Save the specified string value in settings.  <a href="#a3eba49497c6e24dec7d27ffb8a9287b2">More...</a><br /></td></tr>
<tr class="separator:a3eba49497c6e24dec7d27ffb8a9287b2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a459d3b1fdd554c118212e95415455a34"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a459d3b1fdd554c118212e95415455a34">SetColor</a> (string name, Color c)</td></tr>
<tr class="memdesc:a459d3b1fdd554c118212e95415455a34"><td class="mdescLeft">&#160;</td><td class="mdescRight">Save the specified color value in settings.  <a href="#a459d3b1fdd554c118212e95415455a34">More...</a><br /></td></tr>
<tr class="separator:a459d3b1fdd554c118212e95415455a34"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac060cbbeb315c78ab038dfd4565aa426"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#ac060cbbeb315c78ab038dfd4565aa426">SetEnum</a> (string name, System.Enum val)</td></tr>
<tr class="memdesc:ac060cbbeb315c78ab038dfd4565aa426"><td class="mdescLeft">&#160;</td><td class="mdescRight">Save the specified enum value to settings.  <a href="#ac060cbbeb315c78ab038dfd4565aa426">More...</a><br /></td></tr>
<tr class="separator:ac060cbbeb315c78ab038dfd4565aa426"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a650540d42dcd7a4696d5e2ee908b9046"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a650540d42dcd7a4696d5e2ee908b9046">Set</a> (string name, Object obj)</td></tr>
<tr class="memdesc:a650540d42dcd7a4696d5e2ee908b9046"><td class="mdescLeft">&#160;</td><td class="mdescRight">Save the specified object in settings.  <a href="#a650540d42dcd7a4696d5e2ee908b9046">More...</a><br /></td></tr>
<tr class="separator:a650540d42dcd7a4696d5e2ee908b9046"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa660137132cd57880fd34841c38b4afd"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#aa660137132cd57880fd34841c38b4afd">GetBool</a> (string name, bool defaultValue)</td></tr>
<tr class="memdesc:aa660137132cd57880fd34841c38b4afd"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get the previously saved boolean value.  <a href="#aa660137132cd57880fd34841c38b4afd">More...</a><br /></td></tr>
<tr class="separator:aa660137132cd57880fd34841c38b4afd"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab57a918fe9b6f9c693823aa62c658907"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#ab57a918fe9b6f9c693823aa62c658907">GetInt</a> (string name, int defaultValue)</td></tr>
<tr class="memdesc:ab57a918fe9b6f9c693823aa62c658907"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get the previously saved integer value.  <a href="#ab57a918fe9b6f9c693823aa62c658907">More...</a><br /></td></tr>
<tr class="separator:ab57a918fe9b6f9c693823aa62c658907"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aca0323fe5e3ead4e09b40aa40dcc2b77"><td class="memItemLeft" align="right" valign="top">static float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#aca0323fe5e3ead4e09b40aa40dcc2b77">GetFloat</a> (string name, float defaultValue)</td></tr>
<tr class="memdesc:aca0323fe5e3ead4e09b40aa40dcc2b77"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get the previously saved float value.  <a href="#aca0323fe5e3ead4e09b40aa40dcc2b77">More...</a><br /></td></tr>
<tr class="separator:aca0323fe5e3ead4e09b40aa40dcc2b77"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aaa1fd88dae974c90c036693d96bad5b7"><td class="memItemLeft" align="right" valign="top">static string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#aaa1fd88dae974c90c036693d96bad5b7">GetString</a> (string name, string defaultValue)</td></tr>
<tr class="memdesc:aaa1fd88dae974c90c036693d96bad5b7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get the previously saved string value.  <a href="#aaa1fd88dae974c90c036693d96bad5b7">More...</a><br /></td></tr>
<tr class="separator:aaa1fd88dae974c90c036693d96bad5b7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a184c390e4ffef2ac6a8962547dd5df12"><td class="memItemLeft" align="right" valign="top">static Color&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a184c390e4ffef2ac6a8962547dd5df12">GetColor</a> (string name, Color c)</td></tr>
<tr class="memdesc:a184c390e4ffef2ac6a8962547dd5df12"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get a previously saved color value.  <a href="#a184c390e4ffef2ac6a8962547dd5df12">More...</a><br /></td></tr>
<tr class="separator:a184c390e4ffef2ac6a8962547dd5df12"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a89bab0e89822e4051075a05e81a3bb2c"><td class="memItemLeft" align="right" valign="top">static T&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a89bab0e89822e4051075a05e81a3bb2c">GetEnum&lt; T &gt;</a> (string name, T defaultValue)</td></tr>
<tr class="memdesc:a89bab0e89822e4051075a05e81a3bb2c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get a previously saved enum from settings.  <a href="#a89bab0e89822e4051075a05e81a3bb2c">More...</a><br /></td></tr>
<tr class="separator:a89bab0e89822e4051075a05e81a3bb2c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4c9314f328a1dab445fb23825e6bf7df"><td class="memItemLeft" align="right" valign="top">static T&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a4c9314f328a1dab445fb23825e6bf7df">Get&lt; T &gt;</a> (string name, T defaultValue)</td></tr>
<tr class="memdesc:a4c9314f328a1dab445fb23825e6bf7df"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get a previously saved object from settings.  <a href="#a4c9314f328a1dab445fb23825e6bf7df">More...</a><br /></td></tr>
<tr class="separator:a4c9314f328a1dab445fb23825e6bf7df"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0ee26807d40d61902f4e010cb47857c7"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_u_i_widget.html">UIWidget</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a0ee26807d40d61902f4e010cb47857c7">AddWidget</a> (GameObject go)</td></tr>
<tr class="memdesc:a0ee26807d40d61902f4e010cb47857c7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convenience method &ndash; add a widget.  <a href="#a0ee26807d40d61902f4e010cb47857c7">More...</a><br /></td></tr>
<tr class="separator:a0ee26807d40d61902f4e010cb47857c7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab9d3c4c3f6d04b89f2bd7077ee447d63"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_u_i_texture.html">UITexture</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#ab9d3c4c3f6d04b89f2bd7077ee447d63">AddTexture</a> (GameObject go)</td></tr>
<tr class="memdesc:ab9d3c4c3f6d04b89f2bd7077ee447d63"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convenience method &ndash; add a texture.  <a href="#ab9d3c4c3f6d04b89f2bd7077ee447d63">More...</a><br /></td></tr>
<tr class="separator:ab9d3c4c3f6d04b89f2bd7077ee447d63"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a27d5bd1c996ecebd8973d7a9848d1df7"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_u_i2_d_sprite.html">UI2DSprite</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a27d5bd1c996ecebd8973d7a9848d1df7">Add2DSprite</a> (GameObject go)</td></tr>
<tr class="memdesc:a27d5bd1c996ecebd8973d7a9848d1df7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convenience method &ndash; add a UnityEngine.Sprite.  <a href="#a27d5bd1c996ecebd8973d7a9848d1df7">More...</a><br /></td></tr>
<tr class="separator:a27d5bd1c996ecebd8973d7a9848d1df7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3724c452b9b1de102563850e94fc4b8e"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_u_i_sprite.html">UISprite</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a3724c452b9b1de102563850e94fc4b8e">AddSprite</a> (GameObject go)</td></tr>
<tr class="memdesc:a3724c452b9b1de102563850e94fc4b8e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convenience method &ndash; add a sprite.  <a href="#a3724c452b9b1de102563850e94fc4b8e">More...</a><br /></td></tr>
<tr class="separator:a3724c452b9b1de102563850e94fc4b8e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1bd491eb3bb63519ebcc57e29cad6f6d"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_u_i_label.html">UILabel</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a1bd491eb3bb63519ebcc57e29cad6f6d">AddLabel</a> (GameObject go)</td></tr>
<tr class="memdesc:a1bd491eb3bb63519ebcc57e29cad6f6d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convenience method &ndash; add a label with default parameters.  <a href="#a1bd491eb3bb63519ebcc57e29cad6f6d">More...</a><br /></td></tr>
<tr class="separator:a1bd491eb3bb63519ebcc57e29cad6f6d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aeca825ad2dd0410bbc28c2aa9c194fef"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_u_i_panel.html">UIPanel</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#aeca825ad2dd0410bbc28c2aa9c194fef">AddPanel</a> (GameObject go)</td></tr>
<tr class="memdesc:aeca825ad2dd0410bbc28c2aa9c194fef"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convenience method &ndash; add a new panel.  <a href="#aeca825ad2dd0410bbc28c2aa9c194fef">More...</a><br /></td></tr>
<tr class="separator:aeca825ad2dd0410bbc28c2aa9c194fef"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad318ce4e24ed56f229a41ee8a89dd3cf"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#ad318ce4e24ed56f229a41ee8a89dd3cf">CopyWidget</a> (<a class="el" href="class_u_i_widget.html">UIWidget</a> widget)</td></tr>
<tr class="memdesc:ad318ce4e24ed56f229a41ee8a89dd3cf"><td class="mdescLeft">&#160;</td><td class="mdescRight">Copy the specified widget's parameters.  <a href="#ad318ce4e24ed56f229a41ee8a89dd3cf">More...</a><br /></td></tr>
<tr class="separator:ad318ce4e24ed56f229a41ee8a89dd3cf"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa6a824e2dc650d9f409f1927bbc1a760"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#aa6a824e2dc650d9f409f1927bbc1a760">PasteWidget</a> (<a class="el" href="class_u_i_widget.html">UIWidget</a> widget, bool fully)</td></tr>
<tr class="memdesc:aa6a824e2dc650d9f409f1927bbc1a760"><td class="mdescLeft">&#160;</td><td class="mdescRight">Paste the specified widget's style.  <a href="#aa6a824e2dc650d9f409f1927bbc1a760">More...</a><br /></td></tr>
<tr class="separator:aa6a824e2dc650d9f409f1927bbc1a760"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="properties"></a>
Properties</h2></td></tr>
<tr class="memitem:a4b4d2c115a9149ce8dc95dfccd3a8b3d"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a4b4d2c115a9149ce8dc95dfccd3a8b3d">showTransformHandles</a><code> [get, set]</code></td></tr>
<tr class="separator:a4b4d2c115a9149ce8dc95dfccd3a8b3d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3a503d94fe1eb73b352f09d7e20d62ec"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a3a503d94fe1eb73b352f09d7e20d62ec">minimalisticLook</a><code> [get, set]</code></td></tr>
<tr class="separator:a3a503d94fe1eb73b352f09d7e20d62ec"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a78d550c6dae5cdd08590f023d98f36db"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a78d550c6dae5cdd08590f023d98f36db">unifiedTransform</a><code> [get, set]</code></td></tr>
<tr class="separator:a78d550c6dae5cdd08590f023d98f36db"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6e858820346d665bc7a00bc795fae686"><td class="memItemLeft" align="right" valign="top">static Color&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a6e858820346d665bc7a00bc795fae686">color</a><code> [get, set]</code></td></tr>
<tr class="separator:a6e858820346d665bc7a00bc795fae686"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a704132150dbfba9eb1e79a3b863fcd83"><td class="memItemLeft" align="right" valign="top">static Color&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a704132150dbfba9eb1e79a3b863fcd83">foregroundColor</a><code> [get, set]</code></td></tr>
<tr class="separator:a704132150dbfba9eb1e79a3b863fcd83"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab09e31cf326582a449ea233567edd55c"><td class="memItemLeft" align="right" valign="top">static Color&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#ab09e31cf326582a449ea233567edd55c">backgroundColor</a><code> [get, set]</code></td></tr>
<tr class="separator:ab09e31cf326582a449ea233567edd55c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad843030ca2b44a7f0a12691bc242f5d2"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_n_g_u_i_settings.html#a17fe517455303b722478ca738788e523">ColorMode</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#ad843030ca2b44a7f0a12691bc242f5d2">colorMode</a><code> [get, set]</code></td></tr>
<tr class="separator:ad843030ca2b44a7f0a12691bc242f5d2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aeb27e80026a5fcbca717a5ff06385076"><td class="memItemLeft" align="right" valign="top">static Object&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#aeb27e80026a5fcbca717a5ff06385076">ambigiousFont</a><code> [get, set]</code></td></tr>
<tr class="separator:aeb27e80026a5fcbca717a5ff06385076"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a607c48e58f38c6b9b924dacfa3511ac3"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_u_i_atlas.html">UIAtlas</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a607c48e58f38c6b9b924dacfa3511ac3">atlas</a><code> [get, set]</code></td></tr>
<tr class="separator:a607c48e58f38c6b9b924dacfa3511ac3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1e990d175dc9e274fd791dcd214f61b7"><td class="memItemLeft" align="right" valign="top">static Texture&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a1e990d175dc9e274fd791dcd214f61b7">texture</a><code> [get, set]</code></td></tr>
<tr class="separator:a1e990d175dc9e274fd791dcd214f61b7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a35c9627c39756c35c2c80b4e060c7941"><td class="memItemLeft" align="right" valign="top">static Sprite&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a35c9627c39756c35c2c80b4e060c7941">sprite2D</a><code> [get, set]</code></td></tr>
<tr class="separator:a35c9627c39756c35c2c80b4e060c7941"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab19149206f3ca6cc74e2543a62afc00c"><td class="memItemLeft" align="right" valign="top">static string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#ab19149206f3ca6cc74e2543a62afc00c">selectedSprite</a><code> [get, set]</code></td></tr>
<tr class="separator:ab19149206f3ca6cc74e2543a62afc00c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a535262ea2110b1907215543fd5b9187b"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_u_i_widget.html#a596c5570fff0afa9f4c1930e0965fb22">UIWidget.Pivot</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a535262ea2110b1907215543fd5b9187b">pivot</a><code> [get, set]</code></td></tr>
<tr class="separator:a535262ea2110b1907215543fd5b9187b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad94f069437bd23e957d84d0f0bc95a03"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#ad94f069437bd23e957d84d0f0bc95a03">layer</a><code> [get, set]</code></td></tr>
<tr class="separator:ad94f069437bd23e957d84d0f0bc95a03"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a35f77b208226085e1699ad4d45a61e28"><td class="memItemLeft" align="right" valign="top">static TextAsset&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a35f77b208226085e1699ad4d45a61e28">fontData</a><code> [get, set]</code></td></tr>
<tr class="separator:a35f77b208226085e1699ad4d45a61e28"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adf06934fd5c6ceed83e56a16e711d4b7"><td class="memItemLeft" align="right" valign="top">static Texture2D&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#adf06934fd5c6ceed83e56a16e711d4b7">fontTexture</a><code> [get, set]</code></td></tr>
<tr class="separator:adf06934fd5c6ceed83e56a16e711d4b7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9916e70e73a49811984f7f107a41ca7c"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a9916e70e73a49811984f7f107a41ca7c">fontSize</a><code> [get, set]</code></td></tr>
<tr class="separator:a9916e70e73a49811984f7f107a41ca7c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8ae310d8e6592c67a1b449f657c75909"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a8ae310d8e6592c67a1b449f657c75909">fontKerning</a><code> [get, set]</code></td></tr>
<tr class="separator:a8ae310d8e6592c67a1b449f657c75909"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0c2ed646d9d3a1fecd343cd0da998ccc"><td class="memItemLeft" align="right" valign="top">static FontStyle&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a0c2ed646d9d3a1fecd343cd0da998ccc">fontStyle</a><code> [get, set]</code></td></tr>
<tr class="separator:a0c2ed646d9d3a1fecd343cd0da998ccc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac0193a9864155777814f94a844ebf38a"><td class="memItemLeft" align="right" valign="top">static Font&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#ac0193a9864155777814f94a844ebf38a">dynamicFont</a><code> [get, set]</code></td></tr>
<tr class="separator:ac0193a9864155777814f94a844ebf38a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a219301786dd20cb4df0713c92603c574"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_u_i_label.html#a9fe8aade3240cb369e2fd8e4cbb372af">UILabel.Overflow</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a219301786dd20cb4df0713c92603c574">overflowStyle</a><code> [get, set]</code></td></tr>
<tr class="separator:a219301786dd20cb4df0713c92603c574"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad1c2bd2a9cb1e8e7b12af79a64e09a36"><td class="memItemLeft" align="right" valign="top">static string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#ad1c2bd2a9cb1e8e7b12af79a64e09a36">partialSprite</a><code> [get, set]</code></td></tr>
<tr class="separator:ad1c2bd2a9cb1e8e7b12af79a64e09a36"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a279fbf009fa06c5b0ebd368c20c86859"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a279fbf009fa06c5b0ebd368c20c86859">atlasPadding</a><code> [get, set]</code></td></tr>
<tr class="separator:a279fbf009fa06c5b0ebd368c20c86859"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7c23348148e1235fabab3004d4512cab"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a7c23348148e1235fabab3004d4512cab">atlasTrimming</a><code> [get, set]</code></td></tr>
<tr class="separator:a7c23348148e1235fabab3004d4512cab"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad674003bffa6bcbb75792bc83f714e0b"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#ad674003bffa6bcbb75792bc83f714e0b">atlasPMA</a><code> [get, set]</code></td></tr>
<tr class="separator:ad674003bffa6bcbb75792bc83f714e0b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aef1f76ee3f2935376d48bcb58206cd06"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#aef1f76ee3f2935376d48bcb58206cd06">unityPacking</a><code> [get, set]</code></td></tr>
<tr class="separator:aef1f76ee3f2935376d48bcb58206cd06"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a89d1ae125585e3aab57dd531d385292e"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a89d1ae125585e3aab57dd531d385292e">trueColorAtlas</a><code> [get, set]</code></td></tr>
<tr class="separator:a89d1ae125585e3aab57dd531d385292e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a80b497a9b96f3d65ed35d0e9f0c5cac0"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a80b497a9b96f3d65ed35d0e9f0c5cac0">forceSquareAtlas</a><code> [get, set]</code></td></tr>
<tr class="separator:a80b497a9b96f3d65ed35d0e9f0c5cac0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a32b084d79ced777570b1611ed404ebaa"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a32b084d79ced777570b1611ed404ebaa">allow4096</a><code> [get, set]</code></td></tr>
<tr class="separator:a32b084d79ced777570b1611ed404ebaa"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a23a91bb948d573d9a1d272f3f7e672a5"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a23a91bb948d573d9a1d272f3f7e672a5">showAllDCs</a><code> [get, set]</code></td></tr>
<tr class="separator:a23a91bb948d573d9a1d272f3f7e672a5"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a93202f2fa168532e0d88c26b7bb093ea"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a93202f2fa168532e0d88c26b7bb093ea">drawGuides</a><code> [get, set]</code></td></tr>
<tr class="separator:a93202f2fa168532e0d88c26b7bb093ea"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aee23d6be8b9c90eb371dd726ba0232fc"><td class="memItemLeft" align="right" valign="top">static string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#aee23d6be8b9c90eb371dd726ba0232fc">charsToInclude</a><code> [get, set]</code></td></tr>
<tr class="separator:aee23d6be8b9c90eb371dd726ba0232fc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1921dbe0047f1eda58f8b257a176026c"><td class="memItemLeft" align="right" valign="top">static string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a1921dbe0047f1eda58f8b257a176026c">pathToFreeType</a><code> [get, set]</code></td></tr>
<tr class="separator:a1921dbe0047f1eda58f8b257a176026c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a67a488816a94ac665f27293876b1af28"><td class="memItemLeft" align="right" valign="top">static string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#a67a488816a94ac665f27293876b1af28">searchField</a><code> [get, set]</code></td></tr>
<tr class="separator:a67a488816a94ac665f27293876b1af28"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af7d397168c75983e06ffd97096dcf59c"><td class="memItemLeft" align="right" valign="top">static string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_n_g_u_i_settings.html#af7d397168c75983e06ffd97096dcf59c">currentPath</a><code> [get, set]</code></td></tr>
<tr class="separator:af7d397168c75983e06ffd97096dcf59c"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Unity doesn't keep the values of static variables after scripts change get recompiled. One way around this is to store the references in EditorPrefs &ndash; retrieve them at start, and save them whenever something changes. </p>
</div><h2 class="groupheader">Member Enumeration Documentation</h2>
<a class="anchor" id="a17fe517455303b722478ca738788e523"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="class_n_g_u_i_settings.html#a17fe517455303b722478ca738788e523">NGUISettings.ColorMode</a></td>
        </tr>
      </table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="a17fe517455303b722478ca738788e523a909cea0c97058cfe2e3ea8d675cb08e1"></a>Orange&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a17fe517455303b722478ca738788e523ad382816a3cbeed082c9e216e7392eed1"></a>Green&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a17fe517455303b722478ca738788e523a9594eec95be70e7b1710f730fdda33d9"></a>Blue&#160;</td><td class="fielddoc">
</td></tr>
</table>

</div>
</div>
<h2 class="groupheader">Member Function Documentation</h2>
<a class="anchor" id="a27d5bd1c996ecebd8973d7a9848d1df7"></a>
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          <td class="memname">static <a class="el" href="class_u_i2_d_sprite.html">UI2DSprite</a> NGUISettings.Add2DSprite </td>
          <td>(</td>
          <td class="paramtype">GameObject&#160;</td>
          <td class="paramname"><em>go</em></td><td>)</td>
          <td></td>
        </tr>
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  </td>
  <td class="mlabels-right">
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</div><div class="memdoc">

<p>Convenience method &ndash; add a UnityEngine.Sprite. </p>

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</div>
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          <td class="memname">static <a class="el" href="class_u_i_label.html">UILabel</a> NGUISettings.AddLabel </td>
          <td>(</td>
          <td class="paramtype">GameObject&#160;</td>
          <td class="paramname"><em>go</em></td><td>)</td>
          <td></td>
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<p>Convenience method &ndash; add a label with default parameters. </p>

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          <td class="memname">static <a class="el" href="class_u_i_panel.html">UIPanel</a> NGUISettings.AddPanel </td>
          <td>(</td>
          <td class="paramtype">GameObject&#160;</td>
          <td class="paramname"><em>go</em></td><td>)</td>
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<p>Convenience method &ndash; add a new panel. </p>

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          <td>(</td>
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<p>Convenience method &ndash; add a sprite. </p>

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          <td class="paramname"><em>go</em></td><td>)</td>
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<p>Convenience method &ndash; add a texture. </p>

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          <td class="paramname"><em>go</em></td><td>)</td>
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<p>Convenience method &ndash; add a widget. </p>

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          <td class="memname">static void NGUISettings.CopyWidget </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_u_i_widget.html">UIWidget</a>&#160;</td>
          <td class="paramname"><em>widget</em></td><td>)</td>
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<p>Copy the specified widget's parameters. </p>

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          <td class="memname">static T NGUISettings.Get&lt; T &gt; </td>
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          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
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          <td class="paramtype">T&#160;</td>
          <td class="paramname"><em>defaultValue</em>&#160;</td>
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<p>Get a previously saved object from settings. </p>
<div class="typeconstraint">
<dl><dt><b>Type Constraints</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em>T</em></td><td>&#160;:</td><td valign="top"><em>Object</em></td><td>&#160;</td></tr>
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</dl>
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          <td class="memname">static bool NGUISettings.GetBool </td>
          <td>(</td>
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<p>Get the previously saved boolean value. </p>

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          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
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          <td class="paramkey"></td>
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<p>Get a previously saved color value. </p>

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          <td class="memname">static T NGUISettings.GetEnum&lt; T &gt; </td>
          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
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<p>Get a previously saved enum from settings. </p>

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          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
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          <td class="paramkey"></td>
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<p>Get the previously saved float value. </p>

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          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
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          <td class="paramkey"></td>
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<p>Get the previously saved integer value. </p>

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          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
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          <td class="paramkey"></td>
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<p>Get the previously saved string value. </p>

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          <td class="memname">static void NGUISettings.PasteWidget </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_u_i_widget.html">UIWidget</a>&#160;</td>
          <td class="paramname"><em>widget</em>, </td>
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          <td class="paramtype">bool&#160;</td>
          <td class="paramname"><em>fully</em>&#160;</td>
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<p>Paste the specified widget's style. </p>

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          <td class="memname">static void NGUISettings.Set </td>
          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
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        <tr>
          <td class="paramkey"></td>
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          <td class="paramtype">Object&#160;</td>
          <td class="paramname"><em>obj</em>&#160;</td>
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          <td></td>
          <td>)</td>
          <td></td><td></td>
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<p>Save the specified object in settings. </p>

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          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
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          <td class="paramtype">bool&#160;</td>
          <td class="paramname"><em>val</em>&#160;</td>
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          <td>)</td>
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<p>Save the specified boolean value in settings. </p>

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          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
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          <td class="paramtype">Color&#160;</td>
          <td class="paramname"><em>c</em>&#160;</td>
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          <td></td>
          <td>)</td>
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<p>Save the specified color value in settings. </p>

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          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
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<p>Save the specified enum value to settings. </p>

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          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
        </tr>
        <tr>
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          <td class="paramtype">float&#160;</td>
          <td class="paramname"><em>val</em>&#160;</td>
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          <td>)</td>
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<p>Save the specified float value in settings. </p>

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          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
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        <tr>
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          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>val</em>&#160;</td>
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          <td>)</td>
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<p>Save the specified integer value in settings. </p>

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          <td>(</td>
          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>name</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
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          <td class="paramtype">string&#160;</td>
          <td class="paramname"><em>val</em>&#160;</td>
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          <td>)</td>
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<p>Save the specified string value in settings. </p>

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<h2 class="groupheader">Property Documentation</h2>
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<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
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          <td class="memname">Object NGUISettings.ambigiousFont</td>
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<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
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</div><div class="memdoc">

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          <td class="memname"><a class="el" href="class_u_i_atlas.html">UIAtlas</a> NGUISettings.atlas</td>
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<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">get</span><span class="mlabel">set</span></span>  </td>
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          <td class="memname"><a class="el" href="class_n_g_u_i_settings.html#a17fe517455303b722478ca738788e523">ColorMode</a> NGUISettings.colorMode</td>
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          <td class="memname"><a class="el" href="class_u_i_label.html#a9fe8aade3240cb369e2fd8e4cbb372af">UILabel.Overflow</a> NGUISettings.overflowStyle</td>
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          <td class="memname">string NGUISettings.partialSprite</td>
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          <td class="memname"><a class="el" href="class_u_i_widget.html#a596c5570fff0afa9f4c1930e0965fb22">UIWidget.Pivot</a> NGUISettings.pivot</td>
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          <td class="memname">string NGUISettings.selectedSprite</td>
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          <td class="memname">bool NGUISettings.showAllDCs</td>
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          <td class="memname">Sprite NGUISettings.sprite2D</td>
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          <td class="memname">Texture NGUISettings.texture</td>
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          <td class="memname">bool NGUISettings.trueColorAtlas</td>
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          <td class="memname">bool NGUISettings.unityPacking</td>
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<hr/>The documentation for this class was generated from the following file:<ul>
<li>D:/Projects/NGUI/Assets/NGUI/Scripts/Editor/<a class="el" href="_n_g_u_i_settings_8cs.html">NGUISettings.cs</a></li>
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